Updating
Updating the asset
If you want to update the asset, just drag the new unity package into your project's file browser like you did with the original.
This will bring up the import dialog again.
Here you need to be carefull to not overwrite the Pop_Avi and Restore_Avi animations.
Otherwise you will have to edit those animations again.

Then click on Import
Next you should check, if the particle source is still correctly set. Refer to the Assign particle source section.
And for the last step, you should check, if the Pop_Avi and Restore_Avi animations are still where they need to be.
To do that navigate to the Resources folder in the file browser Assets->Kokos->Avatar Assets->Portal->Resources (1).
Then double click the Portal (2) Controller. In the Animator window, make sure you have Layers (3) highlighted, click on the Portal Avatar Hide (4) layer, and then select each state (5) and check,
if the respective animation is listed in the Motion field (6). If not, navigate to the Animations folder and drag and drop them in.
